Each time a major awards ceremony nears, you'll find an outcry for introducing fresh award types to honor overlooked contributions and satisfy the hearts of fans dedicated to specific genres.
Another commentator made the case advocating for terror-themed awards. It would be amazing. Equally deserving are board games, this being a passionate advocate's mission. However, I must insist if I try to elbow in front since similar to single-minded supporters, there's a strong justification backing this proposal remains most pressing and important of all. Here's the proposal: We need a classification for brain-teasing titles.
The Genre Classification Challenge
Classifying creative works is not a science; it remains highly personal, and inevitably spark debates and end in fuzzy definitions. It's understandable that film award organizations don’t do it. Yet it remains an essential concession for the industry of gaming, showing incredible range they barely qualify as a single art form.
To recognize the complete range of achievement in video games to receive acknowledgment, and for games of all stripes to receive proper recognition, classification by type becomes crucial.
Present Award Structure
Prominent interactive entertainment events presently include classifications covering Action-oriented games, Action/Adventure, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these six categories successfully include a lot of ground, allowing placement for numerous titles.
Not so for puzzle games. No appropriate category exists to put them. Examine these examples from this year’s best games, all very different: the architectural riddles of one title, intense tile-matching in a different title, engaging interpersonal challenges of a third title. Which classification works within current classifications? Simply put, no category fits.
Acknowledgment Issues
Numerous examples exist outstanding logic titles released every year without proper recognition in entertainment awards, if they accidentally match award groups including Handheld titles, VR/AR Game, or the intensely contested Indie races.
- An iconic brain-teaser got overlooked completely that year
- Another imaginative release missed out in 2019
- Well-received sorting experience was overlooked in 2021
- Only a few puzzle games scraped into niche award types
Significance of Puzzle Games
These are often small games, however the design of the puzzle game carries substantial weight. Iconic mobile puzzle games rank among most engaged experiences in the world maintaining this status for over a decade.
The iconic tile-matching title rivals well-known building titles competing to become best-selling game of all time; it also contends as greatest title ever. Brain-teasers form essential building blocks for gaming as medium, and engaging with diverse game types.
The Solution and Justification
Brain-teasers wouldn't encounter this problem. It would be easy to populate five nominees engaging, different, qualified experiences every year with ease — actually, with challenge, because you’d have to leave many worthy titles.
To emphasize again, these are games that otherwise have no home at major gaming awards. Puzzle game makers function at the challenging frontier game development, developing some of most fundamental forms within interactive entertainment. Comparable to film action specialists, they merit acknowledgment. We shouldn't delay generations.